Roll Ratings - measures how long a character is invincible during his/her roll, kind of like it is on the dodge ratings list, ranking a roll's rating by the percentage of the roll that you're invincible to ALL attack. (BTW, every decimal in the percentages are ALL repeating decimals, so I didn't bother to put a line over it or ..... to signify that it's a repeating decimal, because by coincidence ALL of the decimals are repeating decimals). *Almost every roll has a starting time of 3 frames (so you CAN be hit on frames 1, 2, and 3, but you CAN'T be hit on 4, 5, 6, etc.) ***Jigglypuff's FORWARD roll has a quick starting time of 2 frames, but it has the same TOTAL TIME as her BACK roll because the FORWARD roll ends "invincible time" (near the end of the roll) 1 frame before her BACK roll does. Coincidentially the total time is the same though. *****Bowser's rolls have a starting time of 4 frames (so you CAN be hit frames 1, 2, 3, and 4 but you CAN'T be hit frames 5, 6, 7, etc.) Group A 20/35 or 57.142857% ---Marth's "BACK" Roll ---Roy's "BACK" Roll Group B 16/31 or 51.612903225806451% ---Captain Falcon (Both Rolls) ---DK (Both Rolls) ---Dr. Mario (Both Rolls) ---Falco (Both Rolls) ---Fox (Both Rolls) ---Ganondorf (Both Rolls) ---Ice Climbers (Both Rolls) ---Kirby (Both Rolls) ---Luigi (Both Rolls) ---Mario (Both Rolls) ---Ness (Both Rolls) ---Peach (Both Rolls) ---Pichu (Both Rolls) ---Pikachu (Both Rolls) ---Sheik (Both Rolls) ---Zelda (Both Rolls) Group C 18/37 or 48.648% ---Mewtwo's "FORWARD" Roll Group D 16/33 or 48.48% ---Yoshi (Both Rolls) Group E 16/34 or 47.0588235294117647% ---Jigglypuff (Both Rolls)*** Group F 16/35 or 45.714285% ---Marth's "FORWARD" Roll ---Mr. Game & Watch (Both Rolls) ---Roy's "FORWARD" Roll Group G 20/44 or 45.45% ---Samus (Both Rolls) Group H 16/37 or 43.243% ---Link (Both Rolls) ---Mewtwo's "BACK" Roll ---Young Link (Both Rolls) Group I 16/39 or 41.025641% ---Bowser (Both Rolls)*****