DK Forward B Escape Speed Formula - the formula for how fast it takes the victim to escape being stuck in the ground can be found by this formula, and the variables are the following: "t" is the time(in frames) a foe will be stuck in the ground, "b" is the amount of times the victim presses the buttons on the control stick to escape quicker(1 rotation of the control stick = 4 button presses, and every button press is 6 frames less you'll be trapped by the move), and "d" is the damage of the victim that is in the ground. The formula is... "t" = "0.7d" + 104 - "6b" here is how long (in frames) a character will be stuck in the ground, counting by every 10 damages(5% wouldn't come out evenly). BTW, for every damage, you'll be stuck in the ground for 0.7 frames, so every 10% you'll be Disabled for 7 frames longer. ---------------0% - 104 (1.7333 sec) 10% - 111 20% - 118 30% - 125 40% - 132 ---------------50% - 139 (2.31666 sec) 60% - 146 70% - 153 80% - 160 90% - 167 ---------------100% - 174 (2.9 sec) 110% - 181 120% - 188 130% - 195 140% - 202 ---------------150% - 209 (3.48333 sec) 160% - 216 170% - 223 180% - 230 190% - 237 ---------------200% - 244 (4.0666 sec) 210% - 251 220% - 258 230% - 265 240% - 272 ---------------250% - 279 (4.65 sec) 260% - 286 270% - 293 280% - 300 290% - 307 ---------------300% - 314 (5.2333 sec) 310% - 321 320% - 328 330% - 335 340% - 342 ---------------350% - 349 (5.81666 sec) 360% - 356 370% - 363 380% - 370 390% - 377 ---------------400% - 384 (6.4 sec) ---doubles original time stuck in move (104 frames) every 149%.